

In the next area, climb up and use the upper passageway. He will take your bomb to blast open the wall, allowing you to go through. Eventually, you'll come across another mole. You'll get a Bambino Bomb Croco left behind. He will also start to throw enemies at you, which can be blocked easily. You must now fight on your own, and use Mallow's HP Rain when a party member is low on health. Halfway through the battle, he will steal all your items. Be sure you have enough Flower Points or else you may die. He will attack with bombs like last time, so heal frequently especially in the beginning using Mushrooms. Therefore, you should simply physically attack him. This time, using Fire Orb does not work too well. In any case, once you caught Croco, you'll enter a fight with him. You can, if you want, fight against the Crooks along the way, they'll give you Flower Tabs if you do. From now on, the way just leads around - your job is to catch up to Croco while he's running away to fight against him. Here he will use a bomb to blast open a new passageway. except there's nothing above, so you'll just crash against the ceiling and become unconscious. Here, you will see a springboard, so jump up. In this area, simply go through, then jump down and go through the passageway. The Enigma is also a problem because it has quite a lot of HP and is hard to take down, but it is weak to Jump so use that. Especially the Cluster is dangerous, because it has strong magic and can also self-destruct, which is an instant kill attack. In the next area there will be some new monsters you need to look out for. Well it so happens that Mario actually is here, so agree to rescue the two children and jump up to the entrance. Afterwards, save in the inn if you want, then head into the mine.Ī cutscene will immediately start where some moles talk about how high the entrance is and they wished Mario was here. A cutscene will show Bowser, whose morale has fallen since the last time, with a greatly reduced amount of troops. Equip one to Geno, and equip everything else you got. In terms of armor, buy the Mega Shirt and Mega Pants, and two Work Pants (you'll see why later). You should have already got the Finger Shot from Gaz, so just get the Punch Glove and the Cymbals, which are new weapons for Mario and Mallow. The Mid Mushroom and the Maple Syrup are better versions of the Mushroom and Honey Syrup, restoring 80 HP and 40 FP respectively. First of all, head to the item shop to the left. The following table displays the required experience points to get to a specific level.Moleville is a town consisting of. Of course, you don't have to follow this pattern, but it will likely lead to the best results. If it doesn't look like a big boost (only one point), press to cancel and choose "HP", and so on. Go to "attack", press to see how much it gets boosted. If you're not sure and you can't do the math in your head, you can simply look at each attribute.
#Super mario rpg characters how to#
If you don't remember what you chose last, well, now you know how to figure out what to choose. :) For instance, if you chose HP last, then you should choose "magic". You can also remember which one you chose last for that particular character (if it was the correct one) and simply choose the one over to its right.

This establishes this pattern:Īnd so on: Magic, Attack, HP, cycling over and over. If it is two, you'll get the biggest boost by choosing "magic".

If the remainder is one, you'll get the biggest boost by choosing "HP". If the remainder is zero, you'll get the biggest boost by choosing "attack". Divide your new level by 3 and take the remainder. One of the three will give you a larger boost than normal. When you level-up, you will be given the option of boosting your attack/defense, HP, or magic.
